|
Hey Reader - Simon here 👋 last week I did something I almost never do: I didn't post. No video. No newsletter. Instead, I took a step back and just focused on building and thinking during my vacation. Honestly, it felt refreshing after years of content grinding. I still love doing this - but I want to improve the quality of my content for you in the future, and this week I got a new kind of video. 🎥 New Video: I Made $2,500 From My First GameOver the past weeks, my game Tiny Harvest started generating real revenue. Because I want to share everything about my process with you, this video covers more than just "here are my numbers". And spoiler: Writing the code is actually the easy part! In this video I break down:
💭 A few thoughts this weekOne thing became very clear to me recently: Small wins compound faster than big ideas. Tiny Harvest didn’t suddenly “take off”. It grew slowly through:
Nothing fancy. But over time, those things start to stack. Also interesting: In March, the game made around $3k. Which isn’t huge - but it’s enough to start taking it more seriously as a "business". And more importantly: It gives me real feedback on what actually matters going forward. 🛠 What I’m buildingEven during my vacation break, I kept tinkering on Tiny Harvest. Last week alone I've added:
All in all the game is at a solid state, and I'm preparing for a next bigger area change. Plus, I want to document the process more again after I'm back home! That’s it for this week. Taking a short break from content actually reminded me how important it is to step back sometimes. I'm Curious - do you ever take time off from building/creating, or do you prefer to stay consistent no matter what? See you next week, |
Subscribe to get all updates about Galaxies.dev 🚀
Hey Reader - Simon here 👋 many of you lately ask me the same question: "What AI tools do you actually use?" The honest answer is... It's not really about the tools. It's about the workflow. Over the last months I've slowly built a setup that lets me go from an idea to a shipped feature much faster than I ever did before. This week I wanted to show you exactly what that looks like. 🎥 How I Build Apps with AI in 2026 Instead of reviewing another AI tool, I walk through the complete workflow I...
Hey Reader - Simon here 👋 For a few weeks, I thought Tiny Harvest had finally found its new normal. Downloads were going up.Revenue was increasing.Everything seemed to be moving in the right direction. Then, almost overnight, it slowed down again. Nothing had changed about the game. Just the distribution. And that taught me one of the biggest lessons I’ve had as an indie developer... 🎥 My Mobile Game Made $5,000… Then Everything Changed In this week’s video I break down what happened after...
Hey Reader - Simon here 👋 A few years ago, building a mobile app like this would have taken me weeks. Not because the code was really difficult. But because there were so many moving pieces: Authentication. Payments. AI. Storage. APIs. This week I want to show you how you build serious React Native apps with AI, while still staying in control. 🎥 I Built an AI Voice Notes App with React Native (Mostly Using AI) In my new video, I built a complete AI-powered voice notes app using React Native....