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Hey Reader - Simon here 👋 last week I did something I almost never do: I didn't post. No video. No newsletter. Instead, I took a step back and just focused on building and thinking during my vacation. Honestly, it felt refreshing after years of content grinding. I still love doing this - but I want to improve the quality of my content for you in the future, and this week I got a new kind of video. 🎥 New Video: I Made $2,500 From My First GameOver the past weeks, my game Tiny Harvest started generating real revenue. Because I want to share everything about my process with you, this video covers more than just "here are my numbers". And spoiler: Writing the code is actually the easy part! In this video I break down:
💭 A few thoughts this weekOne thing became very clear to me recently: Small wins compound faster than big ideas. Tiny Harvest didn’t suddenly “take off”. It grew slowly through:
Nothing fancy. But over time, those things start to stack. Also interesting: In March, the game made around $3k. Which isn’t huge - but it’s enough to start taking it more seriously as a "business". And more importantly: It gives me real feedback on what actually matters going forward. 🛠 What I’m buildingEven during my vacation break, I kept tinkering on Tiny Harvest. Last week alone I've added:
All in all the game is at a solid state, and I'm preparing for a next bigger area change. Plus, I want to document the process more again after I'm back home! That’s it for this week. Taking a short break from content actually reminded me how important it is to step back sometimes. I'm Curious - do you ever take time off from building/creating, or do you prefer to stay consistent no matter what? See you next week, |
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